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Sociomedia Book

Sociomedia
Sociomedia, Sociomedia continues the assessment of hypertext and hypermedia systems begun in Text, ConText, and HyperText and The Society of Text. It examines the use of integrated multimedia to support social or collaborative research, learning, and instruction in t, Sociomedia has a rating of 3 stars
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Sociomedia, Sociomedia continues the assessment of hypertext and hypermedia systems begun in Text, ConText, and HyperText and The Society of Text. It examines the use of integrated multimedia to support social or collaborative research, learning, and instruction in t, Sociomedia
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  • Sociomedia
  • Written by author Edward Barrett
  • Published by Cambridge, Mass. : MIT Press, c1992., 1994/10/04
  • Sociomedia continues the assessment of hypertext and hypermedia systems begun in Text, ConText, and HyperText and The Society of Text. It examines the use of integrated multimedia to support social or collaborative research, learning, and instruction in t
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Authors

Series Foreword
Acknowledgments
Sociomedia: An Introduction 1
1 Education by Engagement and Construction: A Strategic Education Initiative for a Multimedia Renewal of American Education 13
2 Is There a Class in This Text? Creating Knowledge in the Electronic Classroom 27
3 Varieties of Virtual: Expanded Metaphors for Computer-Mediated Learning 53
4 Cognitive Architecture in Hypermedia Instruction 79
5 Multimedia: Informational Alchemy or Conceptual Typography? 95
6 Dimensions, Context, and Freedom: The Library in the Social Creation of Knowledge 107
7 Multimedia and the Library and Information Studies Curriculum 125
8 The Virtual Museum and Related Epistemological Concerns 141
9 An Epistemic Analysis of the Interaction between Knowledge, Education, and Technology 161
10 The Many Faces of Multimedia: How New Technologies Might Change the Nature of the Academic Endeavor 175
11 Bootstrapping Hypertext: Student-created Documents, Intermedia, and the Social Construction of Knowledge 195
12 The CUPLE Project: A Hyper- and Multimedia Approach to Restructuring Physics Education 219
13 Collaborative Virtual Communities: Using Learning Constellations, A Multimedia Ethnographic Research Tool 257
14 The Crisis Management Game of Three Mile Island: Using Multi-media Simulation in Management Education 297
15 Restructuring Space, Time, Story, and Text in Advanced Multi-media Learning Environments 319
16 The Virtual Classroom: Software for Collaborative Learning 347
17 Medical Center: A Modular Hypermedia Approach to Program Design 369
18 Prototyping Multimedia: Lessons from the Visual Computing Group at Project Athena Center for Educational Computing Initiative 391
19 Engineering-Design Instructional Computer System EDICS 413
20 Computers and Design Activities: Their Mediating Role in Engineering Education 433
21 The Need for Negotiation in Cooperative Work 469
22 Teaching Hypermedia Concepts Using Hypermedia Techniques 493
23 Computer Integrated Documentation 507
24 The Worcester State College "Elder Connection": Using Multi-media and Information Technology to Promote Intergenerational Education 533
25 Paradoxical Reactions and Powerful Ideas: Educational Computing in a Department of Physics 547
Index of Key Terms 579


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