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Expressive Processing: Digital Fictions, Computer Games, and Software Studies Book

Expressive Processing: Digital Fictions, Computer Games, and Software Studies
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Expressive Processing: Digital Fictions, Computer Games, and Software Studies, What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the, Expressive Processing: Digital Fictions, Computer Games, and Software Studies
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  • Expressive Processing: Digital Fictions, Computer Games, and Software Studies
  • Written by author Noah Wardrip-Fruin
  • Published by MIT Press, 2/29/2012
  • What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the
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Book Categories

Authors

1 Introduction 1

2 The Eliza effect 23

3 Computer game fictions 41

4 Making models 81

5 The Tale-Spin effect 115

6 Character and author intelligence 169

7 Authoring systems 231

8 The SimCity effect 299

9 Playable language and nonsimulative processes 353

10 Conclusion 411

Afterword 427

References 443

Index 455


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Expressive Processing: Digital Fictions, Computer Games, and Software Studies, What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In <i>Expressive Processing</i>, Noah Wardrip-Fruin argues that understanding what goes on beneath the, Expressive Processing: Digital Fictions, Computer Games, and Software Studies

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Expressive Processing: Digital Fictions, Computer Games, and Software Studies, What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In <i>Expressive Processing</i>, Noah Wardrip-Fruin argues that understanding what goes on beneath the, Expressive Processing: Digital Fictions, Computer Games, and Software Studies

Expressive Processing: Digital Fictions, Computer Games, and Software Studies

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Expressive Processing: Digital Fictions, Computer Games, and Software Studies, What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In <i>Expressive Processing</i>, Noah Wardrip-Fruin argues that understanding what goes on beneath the, Expressive Processing: Digital Fictions, Computer Games, and Software Studies

Expressive Processing: Digital Fictions, Computer Games, and Software Studies

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