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Book Categories |
1 | Introduction | 1 |
2 | Video games and the classic game model | 23 |
3 | Rules | 55 |
4 | Fiction | 121 |
5 | Rules and fiction | 163 |
6 | Conclusions | 197 |
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Add Half-Real: Video Games between Real Rules and Fictional Worlds, A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the c, Half-Real: Video Games between Real Rules and Fictional Worlds to the inventory that you are selling on WonderClubX
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Add Half-Real: Video Games between Real Rules and Fictional Worlds, A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the c, Half-Real: Video Games between Real Rules and Fictional Worlds to your collection on WonderClub |