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Preface; Introduction; Objective Sound: An Old Story, Properties of Physical Sound, The Importance of Sine Waves, Sympathetic Vibration and Resonance, Phase, Influences on Sound Propagation, Room Acoustics, Room Modes or Standing Waves, Noise, Scaling the Dimensions, Bibliography; Psychoacoustics: Introduction, The Physical Ear, Auditory Sensitivity vs. Frequency, What's Wrong with the DeciBel—Magnitude scaling, Spatial Perception, Auditory Pattern and Object Perception, Information Used to Separate Auditory Objects, Speech Perception, Speech for Film and Television, Conclusion, Bibliography; Audio Fundamentals: Audio Defined, Signals: Analog and Digital, Level, Interconnections, Linear and Non-Linear Distortion, Digital Audio Specific Problems; Microphones and Techniques of Their Use: Pressure Microphones, Pressure-Gradient Microphones, Combinations of Pressure and Pressure-Gradient Responding Microphones, Microphone Types By Method of Transduction, Microphone Types By Directivity (Polar Patterns), Microphone Specifications, Microphone Accessories, Microphone Techniques—Mono, Typical Nonaural Recording Situations, Stereophonic Microphone Technique, Worldized or Futzed Recording; Production Sound Mixing: Production Sound Consoles: Processes, Production Sound Mixers: Signal Routing, Mixing, Getting a Shot Started, Dialog Overlaps, Crowd Scenes, Auxiliary Functions of Mixers, Logging, Shooting To Playback, Time Code, Other Technical Activities in Production, Set Politics; Recording: Double-System Recording, Sound on Video Tape, Direct Analog Magnetic Recording, FM Recording, Digital Recording, A Little History, Tape Recording Formats, Film Recording Formats, Ingredients of Tape Recording, Limitations of Magnetic Tape Recording, Companding Systems, Aesthetic Factors on Tape Recording, Setting the Level; Synchronization: Sprocket Hole Sync, Pilot Tone Sync, FM Sync, Requirements for Synchronization, Resolving, Principle of Traceability, Slating, SMPTE Time Code Sync, Transfers: Methods For Standardizing Transfer Levels, Analog Systems, Analog-to-Digital and Digital-to-Analog Systems, Modification During Transfer; Editing: Overall Scheme, Feature Film Production, Documentary Production, Television Sitcom, Audio Tape Editing Mechanics, Film Editing, Computer-based Digital Audio Editing, A Specific Production Example, Sound Design, Sound Editing, Dialog Editing Specialization, Music Editing Specialization, Sound Effects Editing Specialization; Mixing: Punch-in/Punch-out Recording, Mixing Consoles, Processes, Level, Dynamic Range Control, Processes Primarily Affecting Frequency Response, Processes Affecting Primarily the Time Domain, Configuration, Automation; From Print Masters to Exhibition: Print Maser Types, Sound Negatives, Theater and Dubbing Stage Sound Systems, Sound Systems for Video; Glossary; Index.
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Add Sound for Film and Television, You might not know his name, but you know his initials (THX). Tom Holman's experiments have changed filmmaking for the better. Written by the 1996 winner of the Cinema Audio Society's Career Achievement Award, Sound for Film and Television covers the broa, Sound for Film and Television to the inventory that you are selling on WonderClubX
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Add Sound for Film and Television, You might not know his name, but you know his initials (THX). Tom Holman's experiments have changed filmmaking for the better. Written by the 1996 winner of the Cinema Audio Society's Career Achievement Award, Sound for Film and Television covers the broa, Sound for Film and Television to your collection on WonderClub |