Sold Out
Book Categories |
Preface
List of Figures
List of Tables
Acknowledgements
1 Children's literature and literacy in the electronic age.
2 Describing how images and text make meanings in e-literature.
3 Learning through www contexts of book-based literary narratives.
4 Classic and contemporary children's literature in electronic formats.
5 Emerging digital narratives and hyperfiction for children and adolescents.
6 Electronic game narratives: resources for literacy and literary development.
7 Practical programs using e-literature in classroom units of work.
Login|Complaints|Blog|Games|Digital Media|Souls|Obituary|Contact Us|FAQ
CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!! X
You must be logged in to add to WishlistX
This item is in your Wish ListX
This item is in your CollectionE-literature for Children
X
This Item is in Your InventoryE-literature for Children
X
You must be logged in to review the productsX
X
X
Add E-literature for Children, Today, children's literature engages young readers not only with favorite books, but also through an explosion of multi-media digital storytelling on CD-ROM, the internet, and via myriad complex computer game narratives. So how can children's experiences , E-literature for Children to the inventory that you are selling on WonderClubX
X
Add E-literature for Children, Today, children's literature engages young readers not only with favorite books, but also through an explosion of multi-media digital storytelling on CD-ROM, the internet, and via myriad complex computer game narratives. So how can children's experiences , E-literature for Children to your collection on WonderClub |