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Acknowledgments | ||
Ch. 1 | Introduction | 1 |
Ch. 2 | Exception Handling | 9 |
Ch. 3 | Win32 Memory Allocation | 31 |
Ch. 4 | Multithreading | 63 |
Ch. 5 | Synchronization Objects | 87 |
Ch. 6 | Win32 File I/O | 109 |
Ch. 7 | Dynamic-Link Libraries in Windows NT and Windows 95 | 187 |
Ch. 8 | Peer-to-Peer Concepts and API Design | 227 |
Ch. 9 | Windows Sockets | 237 |
Ch. 10 | Named Pipes and Mailslots | 381 |
Ch. 11 | Remote Procedure Calls and Win32 Services | 437 |
Ch. 12 | The LAN Manager API for Windows NT | 533 |
Ch. 13 | The Win32 Security API | 593 |
Ch. 14 | The Registry and Performance Monitoring | 665 |
Ch. 15 | Additional Network APIs | 707 |
Ch. 16 | Sample Applications | 737 |
Index | 801 |
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Add Win32 Network programming, Windows 95 and Windows NT coexist in many networked environments, and the two operating systems share a common networking API. However, there are some important differences in their capabilities and implementation. Win32 Network Programming shows programm, Win32 Network programming to your collection on WonderClub |