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Thoughts on Interaction Design Book

Thoughts on Interaction Design
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  • Thoughts on Interaction Design
  • Written by author Jon Kolko
  • Published by Elsevier Science, February 2011
  • Some books about design focus on web sites or specific products. Some texts explore the aesthetic and emotional value provided by various elements of design. However, there are few texts that explore the semantic connections that live between technology,
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Introduction

Overview:
Understanding the role of technology Interaction Design as a professional discipline Designing and shaping behavior

Part One: Process and Theory

Chapter One: Thinking About People The process of design Defining the design problem or opportunity Discovering hidden wants, needs, and desires A cyclical process of synthesis, creation, and refinement A thoughtful reflection of the process The role of intuition and sensemaking The role of Design in considering "the whole"

Chapter Two: Managing Complexity Structuring data in order to make useful information Designing with the fourth dimension in mind Simple diagrams to establish initial understanding Complicated diagrams for managing complexity

Chapter Three: Pursuasian and Communication Persuasion within the organization Persuasion outside of the organization Designed artifacts identify an underlying culture The ethics of persuasion

Part Two: Culture and Responsibility

Chapter Four: Experience and Authenticity From Artifact to Experience The philosophical challenges of experience The pragmatic challenges of experience The Response of Business Authenticity Temporal aesthetics in experiences

Chapter Five: Poetry, Spirit and Soul The honesty of poetic interactions Investigating mindfulness Providing a vivid and refined attention to sensory detail

Chapter Six: Judgement and Shifting Negative Behavior Norms and Memes The nature of judgment, frames, and ethics A rejection of usability Discursive Design What We Choose to Design Shifting negative behavior through design

Chapter Seven: Wicked Problems Understanding Wicked Problems Design for impact Fortune at the Bottom of the Pyramid Design in medicine, healthcare, and education A rejection of traditional financial goals and financial structures The non-profit design consultancy Design education

In Summary


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