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Chapter 1: The Start of the Journey
Chapter 2: It’s a New World
Chapter 3: Culture and UX
Chapter 4: Building Cultural Awareness
Chapter 5: Global Companies and Global Strategies
Chapter 6: Effective Global Teams
Chapter 7 - Research in the Field
Chapter 8 - Bringing it Home
Chapter 9 - Design for a Global Audience
Chapter 10 - Delivering Value
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Add Global UX: Design and Research in a Connected World, Protocols exist in the field of user experience, but in light of the challenges faced by globalization, you must now incorporate new methodologies and best practices to analyze, test, design, and evaluate products that take into account a multinational us, Global UX: Design and Research in a Connected World to the inventory that you are selling on WonderClubX
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Add Global UX: Design and Research in a Connected World, Protocols exist in the field of user experience, but in light of the challenges faced by globalization, you must now incorporate new methodologies and best practices to analyze, test, design, and evaluate products that take into account a multinational us, Global UX: Design and Research in a Connected World to your collection on WonderClub |