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Book Categories |
Preface | ||
1 | Introduction | 1 |
2 | Building Procedural Textures | 7 |
3 | Practical Methods for Texture Design | 97 |
4 | Procedural Texture Examples | 123 |
5 | Advanced Aliasing | 135 |
6 | Procedural Modeling of Gases | 149 |
7 | Animating Solid Spaces | 169 |
8 | Volumetric Cloud Modeling with Implicit Functions | 197 |
9 | Noise, Hypertexture, Antialiasing, and Gestures | 209 |
10 | A Brief Introduction to Fractals | 275 |
11 | Fractal Solid Textures: Some Examples | 293 |
12 | Procedural Fractal Terrains | 325 |
13 | QAEB Rendering for Procedural Models with Adaptive Level of Detail | 341 |
14 | Atmospheric Models | 346 |
15 | Genetic Texures | 373 |
Bibliography | 387 | |
Index | 407 |
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