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3ds Max Modeling offers an unparalleled, project-based learning strategy for graphic designers, illustrators, video producers, motion graphic artists, visual effects artists, and animators who are interested in getting the most out of 3ds Max modeling. Because the book touches on nearly every aspect of the software, Max users of all skill levels will find some benefit, though this book is primarily targeted to 3D artists seeking to learn 3ds Max to add it to their existing arsenal of software.
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