Wonder Club world wonders pyramid logo
×

3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic Book

3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic
3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic, Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the, 3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic has a rating of 2 stars
   2 Ratings
X
3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic, Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the, 3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic
2 out of 5 stars based on 2 reviews
5
0 %
4
0 %
3
50 %
2
0 %
1
50 %
Digital Copy
PDF format
1 available   for $99.99
Original Magazine
Physical Format

Sold Out

  • 3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic
  • Written by author David H. Eberly
  • Published by Elsevier Science, December 2004
  • Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the
  • Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the
Buy Digital  USD$99.99

WonderClub View Cart Button

WonderClub Add to Inventory Button
WonderClub Add to Wishlist Button
WonderClub Add to Collection Button

Book Categories

Authors

Ch. 1Introduction1
Ch. 2Core systems31
Ch. 3Scene graphs and renderers149
Ch. 4Advanced scene graph topics299
Ch. 5Advanced rendering topics431
Ch. 6Collision detection487
Ch. 7Physics565
Ch. 8Applications601
AppCoding conventions677


Login

  |  

Complaints

  |  

Blog

  |  

Games

  |  

Digital Media

  |  

Souls

  |  

Obituary

  |  

Contact Us

  |  

FAQ

CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!!

X
WonderClub Home

This item is in your Wish List

3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic, Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the, 3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic

X
WonderClub Home

This item is in your Collection

3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic, Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the, 3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic

X
WonderClub Home

This Item is in Your Inventory

3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic, Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the, 3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications Wild Magic

WonderClub Home

You must be logged in to review the products

E-mail address:

Password: