Wonder Club world wonders pyramid logo

Video Game Vintage Title Dragonfire (video Game)

XBOX360 | PS3 | ATARI | XBOX | PS2
Dragonfire (video Game)

Dragonfire (video Game)

Dragonfire is a cartridge and download-based video game developed and published by Imagic in which the player grabs treasure guarded by a dragon whilst avoiding fireballs.

Contents

1 Gameplay

2 Source code release

3 See also

4 References

5 External links

Dragonfire (video Game) Gameplay

Each level of Dragonfire consists of two stages. The first stage is a side view of the character trying to cross a drawbridge to reach a castle. To traverse the bridge, the player must duck under high fireballs and jump over low fireballs (or perform the improbable-looking kneeling jump). Upon success, the second stage begins, which has a more top-down point of view and wherein the player must guide the character around the room collecting treasure and dodging more fireballs spewed by a dragon that patrols the bottom of the screen. Every piece of treasure in the room must be collected in order for a door to appear, which takes the player to the next level. A single hit from a fireball in either stage will deplete one of the player's seven initial lives. Gameplay in each level is identical, except that the character and fireballs get progressively faster.


Complaints | Blog | Digital Media | Souls | Obituary | Contact Us | Books | FAQ


CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!!