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Pt. I The Life Cycle of a Mac OS X Application
1 Kicking the Tires 11
2 Simple Workflow and Passive Debugging 19
3 Simple Active Debugging 29
4 Compilation: The Basics 39
5 Starting a Cocoa Application 47
6 A Cocoa Application: Views 63
7 A Cocoa Application: Controllers 75
8 Version Control 93
9 Property Lists 117
10 Libraries and Dependent Targets 141
11 File Packages and Bundles 153
12 Unit Testing 167
13 Creating a Custom View 181
14 Dynamic Libraries and Frameworks 203
15 Documentation in Xcode 221
16 Using the Data Modeling Tools 243
17 Cross-Development 267
18 Spotlight (or, How to Build a Plug-in) 281
19 Finishing Touches 301
Pt. II Xcode Tasks
20 Navigating an Xcode Project 331
21 Xcode for make Veterans 353
22 More About Debugging 373
23 Xcode and Speed 395
24 A Legacy Project 403
25 Shark and the CHUD Tools 421
26 Instruments 437
27 Closing Snippets 461
Pt. III Appendices
A Some Build Variables 475
B Project and Target Templates 485
C Other Resources 501
Index 507
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![]() Add Xcode 3 Unleashed (Unleashed Series), Apple's new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. , Xcode 3 Unleashed (Unleashed Series) to the inventory that you are selling on WonderClubX
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![]() Add Xcode 3 Unleashed (Unleashed Series), Apple's new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. , Xcode 3 Unleashed (Unleashed Series) to your collection on WonderClub |