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Transformers: Revenge Of The Fallen

Transformers: Revenge Of The Fallen

Transformers: Revenge Of The Fallen

Transformers: Revenge of the Fallen: The Game is a 2009 third-person shooter video game based on the 2009 live action film Transformers: Revenge of the Fallen. The PlayStation 3 and Xbox 360 versions were developed by Luxoflux, and ported to the PC by Beenox Studios. The PlayStation 2 and Wii versions were developed by Krome Studios, and the PlayStation Portable version was developed by Savage Entertainment. The game was released on June 23, 2009, one day before the film's release in the United States. Australia received the game one day later, and Europe on June 26, 2009.

The series of games loosely follow the plot of their movie counterpart. The PC, PS3 and Xbox 360 version feature a split-campaign format, with both an Autobot and Decepticon campaign. The PS2 and Wii versions combine the Autobot and Decepticon stories into one campaign that alternates between factions. Transformers Revenge of the Fallen: Autobots and Transformers Revenge of the Fallen: Decepticons are the Nintendo DS versions of Revenge of the Fallen, developed by Vicarious Visions. Similar to Transformers Autobots and Transformers Decepticons, the DS version is split into two separate games. Autobots follows the heroes' perspective while Decepticons follows the perspective of the villains.

Revenge of the Fallen received mixed reviews on the PlayStation 3 and Xbox 360 systems, holding a 64% at GameRankings and a 61% at Metacritic. The PlayStation 2 and Wii scored lower, with 46% and 53% at GameRankings, respectively. The DS iterations fared slightly better, with a critic average of 67% for Autobots and 69% for Decepticons at GameRankings.

Transformers: Revenge Of The Fallen Gameplay

As with Transformers: The Game, Revenge of the Fallen features two separate campaigns; one depicting the actions of the Autobots, and the other the actions of the Decepticons. The game expands on the movie plot with additional missions and characters. Unlike its predecessor, Revenge of the Fallen features a hub-like, non-linear mission progression. This allows the player to choose what missions they would like to accomplish and where in order to further drive the story. Multiplayer features five different modes. "Deathmatch" allows players to choose any character in a free-for-all battle. "Team Deathmatch" features Autobots vs Decepticons. "Control Points" features gameplay similar to the Star Wars Battlefront series, with teams battling for control of specific areas to gain points. "One Shall Stand" is similar to Team Deathmatch; the difference is that the objective is for a player to take out the enemy leader (Optimus Prime or Megatron) while protecting their own. The final mode, "Battle for the Shards", features Capture the Flag-style gameplay; teams search for shards of the AllSpark and return them to their base to earn points.

Reception
Transformers: Revenge of the Fallen received mixed reviews from critics, with the Xbox 360 version of the game holding a 64% at GameRankings and a 61% at Metacritic. The PlayStation 3 version scored similarly, with a 64% at GameRankings and a slightly lower 63% at Metacritic. The PC version scored slightly lower at 60% and 59%, respectively. IGN's Chris Roper gave the game a 6/10, saying that it had a "complete and utter lack ". 1UP.com's Thierry Nguyen gave the version a C+, saying "Transformers 2 is a significant improvement upon its terrible predecessor". GamePro was more forgiving, giving the game a 4/5 and stating "If you like Transformers, buy this game. Even if you don't (or you just hate Michael Bay), you should still give Optimus Prime a try." Eurogamer gave Revenge of the Fallen 4/10, stating "It's never much fun, but nor is it wonky enough to be terrible. It's simply there, a forgettable distraction." The PC port was cited as having a number of technical issues, causing lower scores than its console counterparts. GameSpot scored the PC version 6/10, whereas the 360 version received a 7.5/10. GameSpy gave Fallen a 3.5/5, praising the professional voice work and "strong multiplayer gameplay". They further said that "the multiplayer mode keep Revenge of the Fallen relevant long after the movie has gone to DVD".

The PS2 and Wii versions received negative reviews from critics, with the PS2 version of the game holding a 46% at GameRankings and a 61% at Metacritic. The Wii version scored lower, with a 53% at GameRankings and a slightly lower 52% at Metacritic. The PS2 and Wii versions of Revenge of the Fallen were panned for having awful controls. Specifically, IGN stated that "the game will often ignore what you want to do, and instead does something different", giving the game a 4.2/10. GameZone panned the controls, saying "control problems among other missteps ruined this game".

The PSP version received even worse reviews, earning a 39% at GameRankings and a 37% at Metacritic. GameSpot's Chris Watters gave Revenge of the Fallen a 4.0, saying that "this dull and unpleasant action game is in desperate need of a tune-up". IGN rated the game 2.8, calling it "one of the worst games on the PSP". GameZone called the game "a considerably flawed game from start to finish".

At the 2009 Spike Video Game Awards, Megan Fox won the Best Performance By A Human Female award for her portrayal as Mikaela Banes in the game.


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