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The Simpsons Game

The Simpsons Game

The Simpsons Game

The Simpsons Game is an action/platformer video game based on the animated television series The Simpsons and loosely on the film, made for the Nintendo DS, Wii, Xbox 360, PlayStation 2, PlayStation 3 and PlayStation Portable. The game was developed, published, and distributed by Electronic Arts. It was released in North America in October 2007 and worldwide in November 2007. It features an original storyline written by Simpsons writers Tim Long, Matt Selman, and Matt Warburton. In the self-referential plot, the family discovers that they are forced to participate in another The Simpsons video game. Similar to the show, the game pokes fun at popular culture, other video games, and Electronic Arts, its publisher.

The game follows the five Simpson family members—Homer, Marge , Bart, and Lisa—who learn they are part of a video game and are given superpowers to resolve several situations. Eventually, they must save their 8-bit predecessors from Will Wright, and the creator of their video game character selves, Matt Groening. The Simpson family travels to four scenarios in parodies of other games to collect key cards used to infiltrate their creator's mansion and ultimately to save their predecessors from destruction.

Video game critics gave the game a mixed to positive reaction. They praised its visuals and writing, which included many parodies of other video games, while they criticized its short length and poor camera system, which did not always function properly. The Simpsons Game received the Best Game Based on a Movie or TV Show award at the 2007 Spike Video Game Awards and was nominated for Best Video Game Writing at the 2007 Writers Guild of America Awards. As of January 31, 2008, four million copies of the game have been sold worldwide.

The Simpsons Game Plot

The game begins with Homer having a candy-induced fantasy about a world of chocolate where he tries to catch and eat a white chocolate rabbit; upon waking up he is upset to find that it was all a dream.

Bart goes to the video game store and coerces the clerk to let him buy the new and violent Grand Theft Scratchy game, only to have it confiscated by Marge. While Bart mopes, a video game manual crashes down from the sky in front of him. Reading through the manual, Bart discovers that he and the rest of his family have special powers. Later, Bart uses his Bartman powers to stop Jimbo, Kearney, and Dolph from stealing from the Natural History Museum, Homer uses his ability to become a huge ball and win an eating contest, Lisa uses her powers of meditation to stop a deforestation project, and Marge uses her powers to influence crowds to stop the release of Grand Theft Scratchy in Springfield, although Lisa points out it is ironic she used violence to stop a violent game.

During dinner, the family is euphoric with their new powers. However, it leads to an argument about what they should be doing with them. Aliens Kang and Kodos see this as an opportunity to strike Earth, and an alien invasion unfolds. Realizing none of their powers are strong enough to defeat the aliens, Bart and Lisa visit Professor Frink. They visit his house to find him not there, but they stumble upon a portal that sends them to a place called the Game Engine where all video games are made. After saving him from a giant gorilla, Frink gives them The Simpsons Game's player's guide to teach them how to better use their powers as well as gain new ones, and the Simpson family soon sets out to try and stop the alien invasion. First, Bart and Lisa aid Captain McCallister in beating back mind-controlled dolphins that are attacking the city aquarium. Then, Bart and Homer defeat the Lard Lad statue which has come to life. Finally, they rescue Cletus from the aliens.

In order to find out the truth, the family turns to the Internet to discover more about the powers they have in the game, but are accidentally sent to the game engine when Homer spills beer over the keyboard. There, they discover Will Wright, who is destroying copies of an old 8-bit The Simpsons game and its characters. The family manages to save their 8-bit predecessors before they are destroyed by Wright, and discover that they will also become obsolete when the next The Simpsons game is released. The only way to prevent this is to talk to the creator of the games and convince him not to destroy them. In order to access his mansion, the family needs to acquire four key cards from four upcoming Simpsons games. First, Homer and Marge defeat a dragon in the Neverquest game. Marge and Lisa then travel to Grand Theft Scratchy, eliminating all offensive material and replacing it with more family-friendly material. Next, Homer and Bart travel to France during World War II to thwart Mr. Burns' plan to steal priceless French paintings, in the "Medal of Homer" game. Lisa and Homer then travel to ancient Japan to defeat the evil Mr. Dirt and his "Sparklemon" in the Big Super Happy Fun Fun Game.

Once they have all four key cards, Bart and Homer infiltrate the creator's mansion. They are greeted by Matt Groening, who sends Futurama characters Bender and Dr. Zoidberg after them. The family manages to defeat them, however, and Groening admits that he is only creating new games for the money, and destroys the game engine. The Simpsons, along with several other characters from the games escape to Springfield, where the aliens are still attacking. Lisa uses her power to create a stairway to heaven, and the family asks God for advice. After he is defeated in a game of Dance Dance Revolution, God reveals that the video game that they're in is a mini-game in another video game about Earth. He dropped the video game manual by accident, thus endowing the family with superpowers. Realizing his misdemeanor, he promises to restore Springfield, let them keep their powers, and to improve the working conditions of all video game characters. He also gives Homer three wishes. As the game ends, it turns out that Ralph Wiggum is playing the entire game before he looks at the screen, wondering who was looking at him.

The Simpsons Game Gameplay

Players of The Simpsons Game are able to control four of the five members of the Simpson family, each with their own unique abilities. Two different family members are playable in each level, aside from the "Land of Chocolate" tutorial level, in which only Homer is playable. The game contains sixteen levels, called episodes, and each requires specific powers to complete. For example, in the fourth episode, "Lisa the Tree Hugger", the player is required to use Lisa's "Hand of Buddha" power to move large objects, and Bart's slingshot to shut down machines. Enemies unique to each episode are featured, with the exception of the final level, in which enemies that have already been defeated are "recycled" with different colors.

Several challenges are made available after all episodes are completed. These include finding all the collectibles for each character, finding all the video game clichés, and in the PlayStation 3, Xbox 360, and Nintendo DS versions, completing a certain task related to each episode's plot in a time trial.

The Simpsons Game's head-up display features health meters for both characters in each level, and an attack meter and special power meter for the character currently controlled by the player. The game features a two player co-op mode, which has a split screen and allows each player to control one of the two characters featured on that level.

The DS version of the game offers several features that are not available in the other versions. Several minigames are available to unlock and play, most which are updated versions of arcade games such as Frogger and Space Invaders, the latter which references the aliens Kang and Kodos from the The Simpsons Treehouse of Horror episodes. A virtual pet is also accessible, called "Pet Homer", which allows players to feed, entertain, and save Homer from threats such as choking and heart attacks.

The game received mostly mixed to positive reaction, receiving an aggregated score of 71% on Metacritic for the Xbox 360 and PS3 version of the game. Praise focused on the game's visuals and writing, which lampooned the gaming industry and the show itself. The Simpsons Game won the award for Best Game Based on a Movie or TV Show at the Spike Video Game Awards 2007, and was nominated for the first-ever award for Best Video Game Writing at the Writers Guild of America Awards 2007. As of January 31, 2008, four million copies of the game have been sold. Peter Nowak of CBC News named it the third-best game of 2007 and described it as "easily the best game starring the wacky residents of Springfield".

The game's use of The Simpsons-style humor received a mixed reception. Both GameSpot and GameTrailers said that the game delivered more than enough laughs to make it worth playing through at least once. It was considered enjoyable for both hardcore and casual The Simpsons fans by IGN and GameDaily, who also called it a particularly appealing game for diehard fans. Despite the few problems that the game had, GameSpy said that it was worth it to see the humorous parodies. Eurogamer's Tom Bramwell, however, believed that the game's humor could only carry it so far, and suggested that those interested in The Simpsons humor should purchase a box set of one of the television series' seasons instead. Joe Juba of Game Informer called the game an average experience. He elaborated that the game would appeal primarily to fans of the television series, but would not be worth playing for people unfamiliar with it.

Eurogamer praised the involvement of people from The Simpsons television series with the game's development, and GameZone enjoyed the two-character mechanics of the game and had fun collecting unlockable items. GameTrailers thought the graphics and animations looked great and appreciated the hand-drawn appearances, even though they found it obvious that the characters were "never really meant to jump into the third dimension" because of their second-dimension roots.

Criticism of the game focused on its short, uninspiring gameplay and troublesome camera system. GameSpot considered the gameplay "nothing special", and GameZone called it a "pretty shallow" game that depended too much on repetitive jumping puzzles and a weak combat system. The game disappointed IGN because it did not include an online feature and it was too short. The camera system was found to be problematic by both GameZone and GameSpy, who called it "a pain" and a "busted" feature; GameDaily also found it bothersome because it often got stuck.

The DS version of the game, which was significantly different from the other versions, received praise for its unique gameplay but criticism for its short length. IGN lauded the DS version's unique gameplay experience, and GameSpot proclaimed that it was satisfying from start to finish. GameSpot and GameZone, however, were both disappointed that the game was extremely brief. 1UP found that even though The Simpsons Game parodied numerous 2D platform game conventions, it used them anyway, making it a pointless endeavor.

EA planned to produce a sequel to the game but it was cancelled in 2011.

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