Wonder Club world wonders pyramid logo WonderClub Facebook WonderClub Tweet   WonderClub RSS feed Join WonderClub's Twitter Page Join WonderClub's Facebook Page
World Wonders
Video Games

The History Channel: Battle For The Pacific

The History Channel: Battle For The Pacific

The History Channel: Battle For The Pacific

The History Channel: Battle for the Pacific is a historical first-person shooter video game developed by Magic Wand Productions with Kynogon's AI middleware Kynapse, and released on November 30, 2007 by Activision and the History Channel for Microsoft Windows, PlayStation 2, PlayStation 3, Wii and Xbox 360.

Battle for the Pacific allows players to participate in some of the most famous battles in the Pacific Theater of Operations of World War II, such as The Battle of Iwo Jima and The Battle of Corregidor.

The History Channel: Battle For The Pacific Gameplay

Battle for the Pacific features a single player campaign and a multiplayer mode with a decent number of weapons to choose from, ranging from the American Thompson submachine gun and M1 Garand rifle to the Japanese Type 100 submachine gun and Type 38 carbine.

The first person shooter style of gameplay that Battle for the Pacific incorporates allows for gameplay that is similar to the Medal of Honor and Call of Duty series.

Upon release, History Channel: Battle for the Pacific received mediocre to poor reception.

On Game Rankings it ranges from 30 to 50% and on Metric the Xbox 360 version received 38 out of a 100

On IGN the Xbox 360 and PC versions got 4.5 and 4.9 respectively, on a scale from 1 to 10, citing its lack of story, repetitious gameplay and short game length, while the Wii and PS2 version suffered even more with scores of 2.5 and 3 due to bad graphics, bad narration, and over all being worse than the Xbox 360 and PC versions.

GameSpot has also given the game a bad review, with the Xbox 360 version receiving a 2 on a scale from 1 to 10, the Wii version receiving a 4 and the PS2 version with 4.5, mainly due to many factors including short game length and derivative gameplay for the Xbox 360, while the PS2 and Wii version had bad graphics, inconsistency with the framerate, and poor artificial intelligence.

Screwattacks' "The Scoop" said that the game had "horrible graphics, poor online multiplayer, bad music, and a lack of a sprint feature."

Complaints | Coins | Blog | Kites | Digital Media | Magazines | Soul | Obituary | Outdoor Living | Golf | Homeopathy | Contact Us | Books | Makeup | Chat | FAQ