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Supremacy MMA

Supremacy MMA

Supremacy MMA

Supremacy MMA is a mixed martial arts–style fighting video game developed by Kung Fu Factory and published by 505 Games. The game was released on September 20, 2011 in North America, September 23 in Europe, and September 29 in Australia for the PlayStation 3 and Xbox 360 game consoles. It was also ported to the PlayStation Vita on March 27, 2012 in North America, and May 11 in Europe, under the title Supremacy MMA: Unrestricted, with several exclusive venues, 2 exclusive fighters and both of the Pre-order DLC fighters.

Supremacy MMA Gameplay

The game takes players through an underground amateur mixed martial arts circuit as their character attempts to achieve fame within the game. GameZone contrasted this competition style to that of other MMA titles such as UFC Undisputed 2010 or EA Sports MMA which it said, "take a professional, technical approach to mixed martial arts".

As a fight progresses, competitors faces can become swollen and bruised after being punched repeatedly, and blood from the fighters begins to coat the ground. IGN reviewer Greg Miller stated that he gasped when witnessing one of the knockout animations.

Reception
The game received generally negative reviews upon release with review aggregator Metacritic rating the Xbox 360 version with a score of 47 out of 100 and the PlayStation 3 version a score of 48 out of 100. Greg Miller of IGN criticized the game stating that it suffered from animations which appear stiff, poor quality voice acting, and latency issues during online play, although he noted that even worse than these problems was the game's poor controls. While performing his review of the game, Greg Miller created a preview video showing the choppy animations, unresponsive controls, and echoing sound effects present during online matches, concluding the video stating, "I don't like this game very much." GamePro appreciated the similarity between the fighters' depictions and their real life counterparts, but criticized the fighting system, musical soundtrack, and gratuitous violence particularly during the Mortal Kombat–style finishing moves, which often result in broken limbs or necks and do not follow the style of typical MMA fighting.


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