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Red Faction: Armageddon

Red Faction: Armageddon

Red Faction: Armageddon

Red Faction: Armageddon is a third-person shooter video game developed by Volition, Inc. and published by THQ. It is the fourth installment in the Red Faction series, and was released for Microsoft Windows, PlayStation 3 and Xbox 360 in various countries around the world between June 7 and June 10, 2011.

Red Faction: Armageddon Plot

A group of Cultists, a splinter faction of the Marauders led by Adam Hale, attacked and captured a terraformer that controlled the weather of Mars. Red Faction forces, led by Frank Winters along with Darius Mason, made an assault on the terraformer. Unfortunately, Adam, disguised as one of the Red Faction, tricks Darius and destroys the terraformer. The destruction of the terraformer results in catastrophic weather which forces the entire population underground.

A few years later, Darius now works as a mercenary along with a former marauder named Kara. Darius was sent to do a mining job and learned that he was tricked again by Adam Hale and the cultists to open a seal that releases an alien race called the Plague, and becomes trapped in the tunnels the Plague live in. After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module) escapes the tunnels into an underground mining colony, to find the Plague attacking the miners. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion, with help of a L.E.O exosuit found along the way. Darius then arrives at Bastion only to find the town overrun by the Plague, with the injured holed up in the center of town. Darius helps out, only to have them turn on him when they found out he is involved with the Plague. He escapes to the surface, as the pursuers following him are attacked. The Red Faction, along with Frank, shows up and arrests him, but are attacked, and Darius joins the Red Faction and fends off the Plague. Informed that Hale is involved with releasing the Plague, Frank informs Darius where the Cultists are hiding, and Darius assaults them in a walker with Kara, and discovers Hale, trying to tame the Plague. Darius is then discovered trying to kill Hale, and tries to escape in a minecart, but Hale attacks in a walker. The walker is crippled by a landslide, and Darius uses his Magnet Gun to drop pieces of the ceiling on him, decapitating Hale. He and Kara escape in the walker to a Marauder city, when they try to learn more about the Plague. They discover a secret entrance that is filled in with lava, so Darius and Frank pilot a ship to a machine used to raise the lava, and destroys it to lower the lava. Darius and Kara then assault the tunnels to find the Queen, but Kara is killed when they get out to repair a leg. Darius then makes a personal vendetta against the Queen. He finds her, and in a fight, badly weakens her, but she starts to escape and destroy Mars. SAM discovers that the Plague cannot withstand pure air, and Darius follows the Queen to the surface, and finds and repairs the terraformer that Hale destroyed, killing all of the Plague.

Red Faction arrives at the terraformer, and SAM warns Darius of high concentration of radiation incoming: sunlight.

Red Faction: Armageddon Gameplay

Red Faction: Armageddon focuses on destructible environments. The player must reclaim cultist fortifications on the disaster-ravaged surface of the planet and defend colonists from hostile Martian creatures in the ancient mines and chasms beneath it and cleansing infestations from all structures.

Using the Magnet Gun, Darius, the main protagonist, fires first at one object, then at a second object, and then the first object rockets toward the second.

The Nano-Forge returns, having been passed down through two generations of the Mason family. Darius' father has incorporated the tool with a function that reverses any and all destruction dealt to man-made objects. The Nano-Forge will also feature an ability known as Impact, which discharges an incredibly powerful burst of force which can blow away structures and throw enemies off their feet.

Darius' Nano-Forge, weapons and armor are all upgradeable, improving their efficiency, unlocking new abilities, and altering their appearances.

At E3, Volition debuted the LEO exosuit, "a robotic suit with powerful weaponry whose biggest strength nonetheless appears to be its ability to crash through structures with little effort. Darius piloted the LEO at full speed through a horde of aliens, splattering them on contact, and then brought down an infested building by crashing through its walls."

The game features co-operative multiplayer for up to four players, called Infestation, which features two different game modes, survival where you need to survive against waves of increasingly challenging alien attackers and defensive where you need to defend areas from attack.

In a six-part YouTube series, the game's main storyline developer Leo and Max revealed "Ruin mode". This mode consists of nothing but "blowing stuff up". Players can either take all the time they want, or cause as much destruction as possible within one minute. The latter mode will have supported worldwide and friend leaderboards.

However, Ruin mode will only be available to players who buy the game new or purchase a code online, as players are given the choice to either play the demo of the mode or enter a code using the methods stated above.

Red Faction: Armageddon has received mostly positive reviews. Aggregating review websites GameRankings and Metacritic gave the PC version 75.93% and 75/100, the Xbox 360 version 73.93% and 71/100 and the PlayStation 3 version 73.76% and 71/100. GameSpot gave the game an 8.0 out of 10, saying "Red Faction: Armageddon returns to the linear roots of the series with great success. Thanks to an enjoyably powerful arsenal and remarkably thorough destructibility, tearing your way through this alien-annihilating adventure is very gratifying. The campaign and Infestation mode offer a good amount of content, and the arrival of the magnet gun should be celebrated by anyone with a hankering for havoc. It's one of the most powerful, inspiring, and downright hilarious gameplay mechanics to come along in a while, and it makes Red Faction: Armageddon immensely appealing." While IGN gave it a 7.0, saying, "Despite its forgettable story and pacing issues with the campaign, Red Faction: Armageddon is good fun for letting out your inner destructive child." Joystiq scored the game with a 2.5/5 rating. GameZone gave the game an 8.5 out of 10, stating "I wasn't sure whether I would like the game's change from Guerrilla's open world formula to a more linear mission-based one. However, this wasn't the case. The storyline is gripping, if at times a bit cliché; the controls are spot on; and leveling all that's around you never gets old. Red Faction: Armageddon is simply a blast to play through."

GameSpy gave Armageddon 2.5 stars out of 5, stating that "The main campaign has gone from an open-ended, Grand Theft Auto-style game to a strictly linear, close-quarters, and poorly plotted mess" and also describes the 'ruin mode' as "...incredibly fun in short bursts, but without any overarching goals or real sense of rewards, it's really more of a time-waster than an honest-to-goodness game in its own right." However, it did praise the new weapons available, saying, "...you get some pretty nifty gear with which to do said dealing."

The sales for Red Faction: Armageddon were poor. Because of this, on June 27, 2011, THQ announced that plans for future installments had been cancelled.

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