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Lost Planet: Extreme Condition

Lost Planet: Extreme Condition

Lost Planet: Extreme Condition

Lost Planet: Extreme Condition is a third-person shooter video game developed and published by Capcom for Xbox 360, Microsoft Windows and PlayStation 3. The game was released in Japan in December 2006 and worldwide in January 2007, it was originally intended to be an Xbox 360 exclusive but it was later ported and released for Microsoft Windows in June 2007 and PlayStation 3 in February 2008.

Lost Planet: Extreme Condition Plot

Lost Planet takes place in the year known in the game as T.C. -80 on the fictional planet of E.D.N. III. After the Earth's conditions become too hostile for humans due to war, global warming and pollution, a fictional interstellar megacorporation named Neo-Venus Construction (NEVEC) plans to colonize E.D.N. III, a new Earth-like planet in grip of a brutal ice age. NEVEC discover that E.D.N. III is inhabited by an aggressive and territorial insectoid alien species named the Akrid, which come in all shapes and sizes and generate their own precious thermal energy. 150 years after a great war was fought in which the humans lost to the Akrid, the plot of the game revolves around Wayne Holden, a soldier who attempts to overthrow NEVEC, who still vie for control over E.D.N. III, and help colonization efforts for the remainder of the human race by destroying the Akrid, all the while attempting to survive both betrayals and the extreme conditions of the planet.

Lost Planet: Extreme Condition Gameplay

The game is played through a third person over-the-shoulder view. Players are allowed to switch between first person and third person at any moment. Players either travel on foot or ride various types of mechanized suits called Vital Suits (VSs). VSs carry heavy weapons such as chainguns and rocket launchers. They can pick up weapons lying on the ground and fire multiple weapons at once. On foot, players are able to use a grappling hook to pull themselves up to normally hard-to-reach places, or to hook onto a VS and hijack it. Driving VSs and using certain weapons requires thermal energy. Also, the planet's cold temperature causes the characters' thermal energy level to continually decrease. Players can replenish their thermal energy level by defeating enemies or activating data posts. Data posts also allow players to use their navigational radars to see incoming enemies. Each of the 11 levels is accompanied by a boss, which can be either a VS or a large Akrid.

Lost Planet: Extreme Condition received positive to mixed reviews. Aggregating review websites GameRankings and Metacritic gave the Xbox 360 version 78.56% and 79/100, the PlayStation 3 version 70.19% and 67/100 and the PC version 67.00% and 66/100, including a score of 36/40 from Japanese gaming magazine Famitsu, which Gamasutra described as "impressive". The game's visuals and combat were praised, but reviewers criticized the controls, voice acting, and slowdowns in the frame rate. Reviewers were generally in favor of the game's premise and mechanics, and the gameplay was compared to Bionic Commando and Mega Man. The frigid landscape of E.D.N. III was welcomed as a change of pace from the common settings portrayed in other shooters, such as World War II. GameSpy said " evocative in a way that yet another urban wasteland, spaceship interior, or burnt out WWII battlefield can't be." The game's system of forcing the player to constantly search for T-Eng to survive was considered novel, if not particularly challenging. IGN's Erik Brudvig said "The energy doesn't drain fast enough to ever become a serious issue in most stages, but it does provide a nice nudge to the player to keep them moving along towards the next big fight."

Lost Planet's graphics were widely praised on the Xbox 360 and PC versions. VideoGamer.com said " some of the most impressive visuals seen on the Xbox 360". Other reviewers referred to the visuals as "astonishing", "gorgeous", and "brilliant looking". There were complaints, however, that the PlayStation 3 version's graphics were not as good. Australia's PALGN said "The Xbox 360 version leaves the PS3 version for dead in terms of overall polish and running speed, though the difference is primarily noticeable when you put the two next to each other. This is very disappointing, given that itís come out a year later." The audio received comments ranging from mediocre to good, and the voice acting was widely panned. GameSpot said "The voice acting is stiff at best, and sounds completely phony at worst." The design of the Akrid was praised, and the enemies were compared to the monsters of Panzer Dragoon, Dune, and Starship Troopers. IGN said "From the giant earth worm that looks like it was ripped straight from Frank Herbert's imagination to the giant flying moth that toes the line between beautiful and scary, the big bugs are a sight to behold." The boss battles against giant Akrid were considered massive and epic; PALGN compared them to Shadow of the Colossus. The character design was received less positively, especially the protagonist, Wayne. Reviewers criticized his name, lack of character development, and inability to look up. A common complaint was Lost Planet's story; It was described as confusing, convoluted, and poorly translated. GameSpot said "The story plays out initially as a revenge tale. As the narrative progresses, however, it gets more and more convoluted as characters are introduced and the plot swerves out of control." Lost Planet's multiplayer component received mixed remarks. Reviewers were generally pleased with the game options available to players, but were disappointed that multiplayer was online only, with no opportunity for cooperative play. GamePro criticized the Xbox 360 version's matchmaking system, which would drop all players from a match if the host disconnected. At the time of its release, the PC version suffered from numerous technical glitches, making online play impossible for many players.

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