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Front Mission Evolved

Front Mission Evolved

Front Mission Evolved

Front Mission Evolved is a third-person shooter video game developed by Double Helix Games and published by Square Enix and was released in Japan on September 16, 2010, September 28, 2010 in North America, and October 8, 2010 in Europe. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360. Front Mission Evolved is the fourth spin-off entry and the 11th entry overall in the Front Mission series. It is also the fourth title in the Front Mission series to be released in North America, the second to be released in Europe, and the first spin-off entry to be released outside of Japan.

Front Mission Evolved Plot

The plot of Front Mission Evolved revolves around USN engineer Dylan Ramsey. As an engineer for the weapons developer Diable Avionics, Dylan begins testing of a prototype wanzer on Long Island, New York. In the midst of the wanzer test, unknown forces begin attacking New York City and its orbital elevator, Percival. Worried about his father's safety in the city, he sets off for New York City inside the prototype wanzer. As he travels through the city to reach the National Strategy Research Laboratory (NSRL), Ramsey assists USN forces battling the unknown assailants. After battling through numerous enemy wanzers, vehicles, and aircraft, Dylan makes it to the NSRL premises just as missiles are launched into the building. With his father seemingly dead, he engages the attacker, Marcus Seligman of the Apollo's Chariot. The fight is cut short when the orbital elevator begins crashing down on New York City. After Percival collapses, Dylan is recruited into the USN Army as it prepares for war against the Oceania Cooperative Union (OCU).

Front Mission Evolved Gameplay

As a third-person shooter, the gameplay of Front Mission Evolved differs from the tactical role-playing game entries of the numbered Front Mission titles. Rather than being played out on a grid-based map and using a turn-based structure, battles takes place in real-time on full 3D maps akin to Front Mission: Online. The player (and many allies and adversaries) control mechs known as Wanderung Panzer ("walking tank"), abbreviated into wanzer. Evolved has two modes of play: an offline single player mode which features a story campaign, and an online multiplayer mode where players can play alone or in groups of up to eight players in a variety of game modes.

Game progression in the single player mode of Evolved works similarly to other Front Mission entries, and is done in a linear manner: watch cut-scene events, complete missions, set up wanzers during intermissions, and sortie for the next mission. Unlike other Front Mission titles, the player can redo missions at any given time using the Act Select feature. Players can earn Trophies or Achievements if they own the PlayStation 3 or Xbox 360 version of the game. In the multiplayer mode of Evolved, players can compete against each other in PvP matches through one of four game modes, or in PvE matches via a DLC game mode called "Last Stand".

Wanzer customization in the multiplayer mode of Evolved works similarly to Front Mission: Online in that the parts, auxiliary backpacks, and weapons the player can access is entirely dependent on their military ranking. Military rankings work in a progression-based fashion; players must complete mission assignments to earn experience and advance in rank. A player can also raise their rank by scoring kills against players on the opposing team.

Missions aside, Evolved boasts other new features as well as returning ones, particularly from Front Mission Series: Gun Hazard. The game introduces new auxiliary backpacks, Gunship Mode and a feature known as "EDGE". Hover backpacks allow wanzers to move around quickly or hover above the ground. Anti-missile backpacks increase enemy missile lock-on time, and release flares to throw off missile fire. Featured only in the single player campaign, Gunship Mode is a combat mode in which the player fights on a gunship; this mode plays out like a rail shooter. E.D.G.E. is a unique ability that slows down time and allows the player to better react against enemy attacks. This feature is only seen in the single player campaign. The lone returning feature in Evolved is Infantry Mode fromGun Hazard, which is only available in the single player campaign. In Infantry Mode, players can go into combat on foot, but will not be able to ride any vehicle.

Reception
IGN enjoyed the experimenting and customizing that the game allows with wanzer mech riders, but called the experience "unpolished". 1UP.com said that developer Double Helix had "good intentions" when they transformed the series from a strategy game to a third-person shooter, but was "completely unnecessary".


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