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Final Fantasy XI

Final Fantasy XI

Final Fantasy XI

Final Fantasy XI , also known as Final Fantasy XI Online, is a massively multiplayer online role-playing game , developed and published by Square as part of the Final Fantasy series. Designed and produced by Hiromichi Tanaka, it was released in Japan on May 16, 2002, for Sony's PlayStation 2, and for Microsoft's Windows-based personal computers in November of that year. The game was the first cross-platform MMORPG and the Xbox 360's first MMORPG. All versions of the game require a monthly subscription to play.

The story is set in the fantasy world of Vana'diel, where player-created avatars can both compete and cooperate in a variety of objectives to develop an assortment of jobs, skills, and earn in-game item rewards. Players can also undertake an array of quests and progress through the in-game hierarchy and thus through the major plot of the game. Since its debut in 2002, five expansion packs have also been released along with six add-on scenarios. Each expansion pack and add-on brings a new major storyline to the Final Fantasy XI world, along with numerous areas, quests, events and item rewards.

In 2006, between 200,000 and 300,000 active players logged in per day, and the game was the dominant MMORPG in Japan. In 2008 Square Enix noted that Final Fantasy XI had a strong user base of around 500,000 subscribers, and in April 2009, announced that the total number of active characters exceeded 2 million for the first time. Square Enix president Yoichi Wada announced in June 2012 that Final Fantasy XI had become the most profitable title in the Final Fantasy series.

Final Fantasy XI Plot

The storyline is primarily followed with missions through the governing nations that exist in the base game as well as each expansion that the player is affiliated with. Nation or governing body affiliation is relatively simple, sometimes requiring prerequisite quests being completed and have several stages of progression to achieve higher recognition and reward throughout each story. Some missions are even required to be completed to further progress into the start of the additional storylines of each expansion or specific areas.

Players begin the game as residents of one of the three main countries: San d'Oria, Bastok, and Windurst, and must help band the nations together against the resurrected Shadow Lord.

The expansion Rise of the Zilart reveals that the Crystal War and the resurrection of the Shadow Lord had been masterminded by the Zilart princes Eald'Narche and Kam'lanaut, who survived the extinction of their race. The two Zilarts plan to become Gods by opening the path to paradise, and the player is charged with thwarting their plans.

Chains of Promathia revolves around an Elvaan girl named Prishe and the dead Twilight God Promathia, who had originally cursed the Zilart race, and the attempts of various factions to either complete or stop his resurrection. The wyrmking Bahamut is involved in these events, and intends to destroy Vana'diel to prevent Promathia from absorbing the life of the world.

Treasures of Aht Urhgan concerns the Empire of Aht Urhgan which opens up to the nations of midlands after years of self-imposed isolation. As a new and powerful nation, it is of concern to the nation of the player, who is sent as a representative. The player then becomes embroiled in the intrigues of the Empress's court and the growing fears of war and darkness coming to Aht Urhgan.

Wings of the Goddess primarily occurs in the era of the Crystal War, 20 years in the past from the main Final Fantasy XI setting. The player discovers and crosses mysterious time portals alongside the Hume/Elvaan mix Lilisette, and are led to help the Regal Feline Cait Sith reduce the suffering of the era. However, Lilisette and her partner encounter Lilith, an alternate timeline version of herself who wishes to keep the war going to maintain her time while negating Lilisette's.

Seekers of Adoulin concerns the western continent archipelago of Adoulin, and the Sacred City of Adoulin. The city was a focal point for colonization 200 years before the present game, but when colonization efforts failed in the main continent of Ulbuka, the nation fell in population and shifted to trade as a focus. Now colonization has begun once again, and players are free to explore the region.

Final Fantasy XI Gameplay

Final Fantasy XI, in addition to being an MMORPG, differs from previous titles in the series in several ways. Unlike the predefined main characters of previous Final Fantasy titles, players are able to customize their characters in limited ways, including selecting from one of five races and choosing their gender, facial style, hair color, body size, job, and nation allegiance. Also diverging from previous games in the series, the game takes place in a fully three-dimensional landscape with enemies freely roaming in it, allowing battles to occur in real time as opposed to the random encounters used in previous games - a trend continued in every numbered Final Fantasy title since.

There are currently 16 public game worlds available for play, down from 32 at the game's height, with approximately 15,000 to 20,000 players in each. A private Test Server was opened to eligible players to aid in feedback of updates in development for the game in mid-2011. The servers are named after summoned monsters from previous Final Fantasy titles, such as Ifrit and Diabolos. Players have the ability to move between servers, though Square-Enix charges a "world transfer" fee to do so. There are no region-specific or system-specific servers, and unlike most online games, players of different languages play in the same world and can interact through automatic language translation from a library of translated phrases. The game servers are run by Square-Enix as part of their PlayOnline network.


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