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Dragon Ball Z: Battle Of Z

Dragon Ball Z: Battle Of Z

Dragon Ball Z: Battle Of Z

Dragon Ball Z: Battle of Z is a fighting video game based on the manga and anime franchise Dragon Ball, and is the first new game in the series to be released since Dragon Ball Z: For Kinect in 2012. The game was developed by Artdink and published by Namco Bandai Games. This entry features the first video game appearance of Goku's Super Saiyan God form.

Dragon Ball Z: Battle Of Z Gameplay

Players can be very successful in high-speed battles on the ground and in the air. The game's key feature is team battle action of four versus four. Teammates share a special energy meter called GENKI Gauge. This meter increases when attacking opponents and, when filled, allows the character to perform an ultimate attack. Any of the teammates can decide to give or use energy from the gauge in order to perform an attack. Playable characters can team up to perform techniques such as Synchro Rush, Meteor Chain, and Revive Soul. Meteor Chain involves partners teaming up to launch attack after attack, following up each other's attacks and timing it so the opponent has no time to counter. Using Meteor Chains is an effective way to get the GENKI Gauge to fill up quickly. Synchro Rush is rushing the opponent at the same time, resulting in simultaneous hits. Revive Soul is reviving a fallen partner, giving them energy to get back in the battle. Also, thanks to Energy Share, teammates can share ki with each others. Villains can team up with Heroes in the game, but they do not show appreciation when given ki or extra energy to heal. There are four different battle types for playable characters:

Fighting Type: skilled at close combat, can combo with melee attacks. Attack Type moves are Kaio-ken Attack, Dance of the Sword, Recoome Kick.

Ki Blast Type: skilled at long range battle, can make consecutive attacks using the GENKI Gauge. Ki Blast Type moves are Consecutive Energy Blast, Death Beam, Spirit Ball.

Support Type: powers such as health regeneration and support abilities. Support Type moves are Health regain blast, Fighting Pose.

Interference Type: adept at abilities that interfere with the enemy's movements. Interference Type moves are Solar Flare, Chocolate Beam, Drain Energy.

There is a unique feature system that allows players to modify (edit) characters using ability/or customization cards. By collecting and equipping cards, characters that might not be suited to battle can be boosted to make them more capable, alternatively they can be given abilities that make their natural strengths more pronounced.


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