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Conflict: Denied Ops

Conflict: Denied Ops

Conflict: Denied Ops

Conflict: Denied Ops is the fifth game in the Conflict series. Originally, the game was to be called "Crossfire" but was later changed. It is the first game in the series to be released on the PlayStation 3, and Xbox 360, but it was also released on PC. It was released on February 8, 2008 in Europe and February 13, 2008 in North America.

Conflict: Denied Ops Plot

The story takes place in a fictional war where a Venezuelan conflict is taking place. General Ramirez and his associates have staged the Ramirez regime where Ramirez is slowly plotting to take over his country. First he sends his troops to seize the Petro Nivera Oil refinery then threatens to deploy nuclear weapons if the USA continue to "meddle in his country's affairs". Immediately two CIA operatives, Lincoln Graves and Reggie Lang are sent on a series of missions to take down General Ramirez and any other possible threat. First the two operatives are sent to the ruins of the Santa Cecilia monastery to retrieve important data on Ramirez's connections and associates. After extracting via their commander, they encounter a number of different conflicts all seemingly connected to Ramirez. Eventually they track down Ramirez and end up arresting him.

Conflict: Denied Ops Gameplay

The game is played in a first person perspective, instead of the third person viewpoint of the four preceding titles, and is also the first game in the Conflict series which does not feature four main characters. Denied Ops is based around two CIA operatives, each having his own weapon and style: a sniper named Lincoln Graves who uses an SR-25 with an undermounted M26 MASS, and a machine gun operator named Reggie Lang who uses an M249 PARA with an undermounted M320 grenade launcher. The two characters have quite opposite personalities. Lang is rather loud and noisy while Graves is quiet and stealthy.

In single player mode, the player can switch between controlling each operative. In co-op, each player controls one operative. The operatives only use their weapon of choice, and cannot pick up enemy weapons. Ammunition for firearms is unlimited, but explosives are not and must be replenished at resupply boxes found throughout the levels.

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