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Astrosmash

Astrosmash

Astrosmash

Astrosmash is a video game for the Intellivision videogame console written by John Sohl and published by Mattel in 1981. In this game, the player controls a laser cannon protecting the earth from falling asteroids and other threats. It sold over 1 million copies and replaced Las Vegas Poker & Blackjack as the Intellivision's pack-in game.

The Intellivision games catalog gives the following description of Astrosmash: "Spin. Blast. And drop into hyperspace to avoid a killer asteroid shower. Power on. Attack computer engaged. Fire a quick burst at the alien antagonists. Got 'em!"

Astrosmash was conceived as Avalanche! after Meteor! did not take up the cartridge's entire ROM space. Meteor!, an Asteroids clone, was cancelled to avoid a lawsuit and Avalanche! was released as Astrosmash. The resultant game borrows elements from Asteroids and Space Invaders.

Astrosmash is like many space-shooter games of its era and involves shooting bombs, asteroids, missiles and flying saucers. It is somewhat similar to the game Asteroids in that most of the target objects are rocks that break apart into smaller pieces when shot, and the player can enter "hyperspace" as an evasive maneuver and be transported to a random position on the screen; however, the player's cannon is more akin to that in Space Invaders as it is situated on a planetary surface and thus can only move from side to side.

The object of the game is straightforward; objects fall from the sky at increasingly fast speeds and the player must shoot them before they hit their cannon.


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