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Introduction
Chapter 1: Aesthetics, Good Design, and Visual Communication
Chapter 2: Realism, Photo-Realism, and When Bring Convincing is Best
Chapter 3: Limitations of Technology
Chapter 4: Materials - Technology and Use
Chapter 5: Shaders
Chapter 6: Bitmaps
Chapter 7: Procedural Maps
Chapter 8: Material Components
Chapter 9: Raytracing - Why and Why Not
Chapter 10: Complex Materials
Chapter 11: !Maybe! Compositing
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Add Texturing Concepts & Techniques, Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures , Texturing Concepts & Techniques to the inventory that you are selling on WonderClubX
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Add Texturing Concepts & Techniques, Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures , Texturing Concepts & Techniques to your collection on WonderClub |