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Book Categories |
Ch. 1 | A crash course in Java | 1 |
Ch. 2 | The object-oriented design process | 35 |
Ch. 3 | Guidelines for class design | 89 |
Ch. 4 | Interface types and polymorphism | 137 |
Ch. 5 | Patterns and GUI programming | 173 |
Ch. 6 | Inheritance and abstract classes | 215 |
Ch. 7 | The Java object model | 261 |
Ch. 8 | Frameworks | 319 |
Ch. 9 | Multithreading | 361 |
Ch. 10 | More design patterns | 397 |
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Add Object Oriented Design and Patterns, An object-oriented design text that's student oriented too! Now updated to reflect the innovations of Java 5.0, Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition continues to offer a student-oriented guide to object-oriented design.
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Add Object Oriented Design and Patterns, An object-oriented design text that's student oriented too! Now updated to reflect the innovations of Java 5.0, Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition continues to offer a student-oriented guide to object-oriented design.
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