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Book Categories |
Preface | ||
1 | Thinking Object-Oriented | 1 |
2 | Abstraction | 25 |
3 | Object-Oriented Design | 49 |
4 | Classes and Methods | 73 |
5 | Messages, Instances, and Initialization | 101 |
6 | A Case Study: The Eight-Queens Puzzle | 125 |
7 | A Case Study: A Billiards Game | 147 |
8 | Inheritance and Substitution | 161 |
9 | A Case Study - A Card Game | 187 |
10 | Subclasses and Subtypes | 207 |
11 | Static and Dynamic Behavior | 221 |
12 | Implications of Substitution | 235 |
13 | Multiple Inheritance | 253 |
14 | Polymorphism and Software Reuse | 275 |
15 | Overloading | 287 |
16 | Overriding | 309 |
17 | The Polymorphic Variable | 335 |
18 | Generics | 349 |
19 | Container Classes | 363 |
20 | A Case Study: The STL | 389 |
21 | Frameworks | 407 |
22 | An Example Framework: The AWT and Swing | 423 |
23 | Object Interconnections | 441 |
24 | Design Patterns | 463 |
25 | Reflection and Introspection | 479 |
26 | Distributed Objects | 493 |
27 | Implementation | 511 |
A | Source for the Eight-Queens Puzzle | 527 |
B | Source for the Billiards Game | 543 |
C | Source for the Solitaire Game | 557 |
Glossary | 569 | |
References | 585 | |
Index | 599 |
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Add An Introduction to Object-Oriented Programming, In An Introduction to Object-Oriented Programming, Timothy Budd provides a language-independent presentation of object-oriented principles, such as objects, methods, inheritance (including multiple inheritance) and polymorphism. Examples are drawn from s, An Introduction to Object-Oriented Programming to the inventory that you are selling on WonderClubX
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Add An Introduction to Object-Oriented Programming, In An Introduction to Object-Oriented Programming, Timothy Budd provides a language-independent presentation of object-oriented principles, such as objects, methods, inheritance (including multiple inheritance) and polymorphism. Examples are drawn from s, An Introduction to Object-Oriented Programming to your collection on WonderClub |