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Getting Started.
Platform. Naming Conventions. Key Commands. The CD-ROM and Initial Setup Considerations.
1. Customizing the Illustrator Environment.
Screen Real Estate. Document Settings. Preferences. Modifying the Adobe Illustrator Startup File. File Saving & Naming Conventions.
2. Text Attributes.
The Type Menu. Keyboard Shortcuts. More Typographic Controls. Importing and Exporting Text. Linking Text Blocks. Exporting Text. Text Wrap. Creating Type on a Circle. Text Outlining Techniques.
3. Illustrator as a Page Layout Tool.
Why Use Illustrator for Page Layout? Page Tiling vs. Artboard. The Floating Page Method. Creating a Full Page Layout. Page Designs. Layout Details. Incorporating Images in your Layouts.
4. Refining Paths.
Anchor Points and Segments. The Path Editing Tools. Path Modifying Tools & Operations.
5. Creating Perspective Grids.
Horizon and Vanishing Point. Designing Methods.
6. Advanced Selection Techniques.
The Direct-selection Tool. Other Selecting Options.
7. Masking & Compounding Paths.
Masking. Compounding Objects. Troubleshooting Compounding Mishaps.
Review #1.
8. Working with Blends.
What Is a Blend? Blend Anatomy. Blend Options. The Spine. The Blend Tool.
9. Working with Gradient Mesh.
What Is a Gradient Mesh? Anatomy of the Mesh. How to Create a Gradient Mesh. How to Paint the Mesh. Odd Shapes with Gradient Meshes.
10. Advanced Brush Techniques.
The Four Brush Styles. The Brushes Palette. The Application of Brush Strokes. Resizing Brushes and Paths. Brush Options. Creating a Custom Brush. Other Brush Libraries.
11. Transformation Techniques.
Working with Transform Again. Working with Transform Each.
12. Working with Images.
Overview. Rasterizing Images. Raster Filters. Filter Dialog Boxes. Color Adjusting Filters. Modifying Portions of a Raster Image. Using 1-bit Bitmap Images.
13. Working with Graphs.
The Process of Creating a Graph. Creating Custom Columns.
14. Designing with Patterns.
Why Use Patterns? How Patterns Work. Precision Alignment of Pattern Objects. Defining the Pattern. Creating Patterns with Random Objects. Filling the Gaps. Modifying Patterns. Patterns with Colored Backgrounds. Transforming Patterns. Working with Expand. Going Deeper into Expand.
Review #2.
Projects.
Project A: Grocery Ad. Project B: Perspective Landscape. Project C: Surfin' Santa. Project D: Robot Waitress. Project E: Clock Girl. Project F: Heart Man. Project G: Cafe Serene.
Glossary.
Index.
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Add Adobe Pagemaker 6.5: Advanced Electronic Mechanicals, This book is designed to offer strong advice and training for novice Graphic Arts Professionals delivering completed projects to vendors. Demonstration Software. Project-based instruction. Project data available on dual-platform CD-ROM. Two-color, spiral , Adobe Pagemaker 6.5: Advanced Electronic Mechanicals to the inventory that you are selling on WonderClubX
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Add Adobe Pagemaker 6.5: Advanced Electronic Mechanicals, This book is designed to offer strong advice and training for novice Graphic Arts Professionals delivering completed projects to vendors. Demonstration Software. Project-based instruction. Project data available on dual-platform CD-ROM. Two-color, spiral , Adobe Pagemaker 6.5: Advanced Electronic Mechanicals to your collection on WonderClub |