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Mutants and Masterminds Book

Mutants and Masterminds
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Mutants and Masterminds, The Mutants & Masterminds Annual celebrates the game's first spectacular year. Its 128 pages are packed with new rules, options, and setting information, including expanded rules for power creation, weaknesses, battle suits, and hero points. Look back, Mutants and Masterminds
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  • Mutants and Masterminds
  • Written by author Steve Kenson
  • Published by Green Ronin Publishing, 2005/09/13
  • The Mutants & Masterminds Annual celebrates the game's first spectacular year. Its 128 pages are packed with new rules, options, and setting information, including expanded rules for power creation, weaknesses, battle suits, and hero points. Look back
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Book Categories

Authors

Street Justice 5
The Monkey 10
Ndt Goon 11
Death 13
Taxes 13
The Meek 14
The Witness 15
Esquire 15
The Scarlet Lady 17
Against the Gods 19
Hercules 20
Ulysses 22
Achilles 23
Hades 25
Regeneration Extra/Flaw 25
Lost Soul 26
Cerberus 26
Harpy 26
Hydra 27
Siren 27
Legacy 29
The Order of the Prophet 31
The Allies of Freedom 32
Gunner 33
The Human Tank 35
Lady Celtic 37
The Rogue Fox (La Reynard Rogue) 38
Sarge Shrapnel 40
Spitfire Jones 42
White Rose (Die Weisse Rose) 43
White Thorn (Der Weisser Dorn) 45
The Freedom League 47
History 48
Freedom Hall 48
Freedom League Resources 50
Arrow III 51
Black Avenger 51
Bowman III 52
Brainstorm 52
Centurion 52
Halogen 53
Lady Liberty II 54
Pseudo 55
Raven 56
Scarab 56
Sea King 57
Star Knight 58
Tectonic 58
The Claremont Academy 61
Alan Archer 63
Gabriel Marquez 63
A Bright, Shining Future: Freedom City 2525 71
The Freedom Legion 72
Charger 73
Chiller 73
The Clockwatcher 74
Colonel Colossus 75
Metalla 76
Professor Danger 76
Solarflare 76
The Star Knight 77
The Grue Empire 78
The Unification Movement 78
Prime Unifier San (Elementress) 79
The Tyranny Legion 79
Blackstar 79
The Buccaneer 79
Cerebron 80
Deus Ex Machina 80
Gauntlet 81
Gigantress 81
Kalamus 81
The Queen Wasp 81
Vorgol the Conqueror 82
With Great Power 87
Power Creation Basics 88
Option: Floating Modifiers 89
Fractional Power Costs 89
Power Flaws 90
Option: Secondary Effects of Different Types 90
Secondary Effects 91
Power Stunts 91
Examples of Power Creation 92
Weaknesses 93
In Shining Armor Arrayed 97
Environmental Armor 98
Combat Armor 99
New Mechanical Options 100
Specialist/Scientific Armor 100
Superhero Smackdown! 103
Attacks of Opportunity 104
Optional Feats 104
Optional Flaw: Distracting 105
Using Attacks of Opportunity 105
Damage Variants 106
The Quality of Heroes 108
Capers 112
Boosting the Booster (PL 11-12) 113
Clear for Launch (PL 11-14) 115
It's Rally Time! (PL 7-8) 117
Walking in a Winter Wonder-Wasteland (PL 10-12) 119
Waxworks (PL 10-12) 121
Contributors 122
Errata & Corrections 124


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Mutants and Masterminds, The Mutants & Masterminds Annual celebrates the game's first spectacular year. Its 128 pages are packed with new rules, options, and setting information, including expanded rules for power creation, weaknesses, battle suits, and hero points. Look back, Mutants and Masterminds

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Mutants and Masterminds, The Mutants & Masterminds Annual celebrates the game's first spectacular year. Its 128 pages are packed with new rules, options, and setting information, including expanded rules for power creation, weaknesses, battle suits, and hero points. Look back, Mutants and Masterminds

Mutants and Masterminds

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Mutants and Masterminds, The Mutants & Masterminds Annual celebrates the game's first spectacular year. Its 128 pages are packed with new rules, options, and setting information, including expanded rules for power creation, weaknesses, battle suits, and hero points. Look back, Mutants and Masterminds

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