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Book Categories |
Introduction | 3 | |
How to Use This Book | 3 | |
About the Author | 3 | |
Chapter 1 | The Psychic | 5 |
The Psychic Class | 5 | |
Prestige Classes | 10 | |
Beastmaster | 10 | |
Fire-Starter | 11 | |
Ghost Stalker | 13 | |
Mind Hunter | 14 | |
Psychic Adept | 16 | |
Psychic Healer | 17 | |
The Psychic Advanced Class | 19 | |
Chapter 2 | Psychic Skills | 21 |
Psychic Skill Descriptions | 24 | |
Chapter 3 | Psychic Feats | 43 |
Psychic Feat Descriptions | 43 | |
Chapter 4 | Psychic Campaigns | 51 |
Advanced Psychic Techniques | 51 | |
Psychic Equipment | 56 | |
Customizing Psychic Abilities | 58 | |
Psychic Talents in the Campaign | 61 | |
Handling Psychic Abilities | 67 | |
Psychic Phenomena | 68 | |
Reference Tables | 74 | |
Skill Reference Sheet | 77 | |
Index | 78 |
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Add The Psychic's Handbook, Psychic powers may seem like magic, but there's no reason to treat them as such in your d20 game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wi, The Psychic's Handbook to the inventory that you are selling on WonderClubX
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Add The Psychic's Handbook, Psychic powers may seem like magic, but there's no reason to treat them as such in your d20 game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wi, The Psychic's Handbook to your collection on WonderClub |