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Part 1: Preparations 1. Preparing for the Book Part 2: Animation Basics 2. Timing in Animation and Movement 3. Using the .X File Format Part 3: Skeletal Animation 4. Working with Skeletal Animation 5. Using Key-Framed Skeletal Animation 6. Blending Skeletal Animations 7. Implementing Rag Doll Animation Part 4: Morphing Animation 8. Working with Morphing Animation 9. Using Key-Framed Morphing Animation 10. Blending Morphing Animations 11. Morphing Facial Animation Part 5: Miscellaneous Animation 12. Using Particles in Animation 13. Simulating Cloth and Soft Body Mesh Animation 14. Using Animated Textures Appendix A: Web and Book References Appendix B: What's on the CD
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Add Advanced Animation With Directx, You?ve tackled the basics. You can blend textures and manipulate vertex buffers with the best of them. So what now? Advanced Animation with DirectX will show you how to move beyond the basics and into the amazing world of advanced animation techniques. , Advanced Animation With Directx to the inventory that you are selling on WonderClubX
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Add Advanced Animation With Directx, You?ve tackled the basics. You can blend textures and manipulate vertex buffers with the best of them. So what now? Advanced Animation with DirectX will show you how to move beyond the basics and into the amazing world of advanced animation techniques. , Advanced Animation With Directx to your collection on WonderClub |