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The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places Book

The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places
The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places, Can human beings relate to computer or television programs in the same way they relate to other human beings? Based on numerous psychological studies, this book concludes that people not only can but <i>do</i> treat computers, televisions, and new media a, The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places has a rating of 3 stars
   2 Ratings
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The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places, Can human beings relate to computer or television programs in the same way they relate to other human beings? Based on numerous psychological studies, this book concludes that people not only can but do treat computers, televisions, and new media a, The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places
3 out of 5 stars based on 2 reviews
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  • The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places
  • Written by author Byron Reeves
  • Published by Center for the Study of Language and Inf, January 2003
  • Can human beings relate to computer or television programs in the same way they relate to other human beings? Based on numerous psychological studies, this book concludes that people not only can but do treat computers, televisions, and new media a
  • Pioneers a new theory of human responses to technology.
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Book Categories

Authors

            Preface

 

Introduction

1          The Media Equation

 

Media and Manners

2          Politeness

3          Interpersonal Distance

4          Flattery

5          Judging Others and Ourselves

 

Media and Personality

6          Personality of Characters

7          Personality of Interfaces

8          Imitating Personality

 

Media Emotion

9          Good versus Bad

10        Negativity

11        Arousal

 

Media and Social Roles

12        Specialists

13        Teammates

14        Gender

15        Voices

16        Source Orientation

 

Media and Form

17        Image Size

18        Fidelity

19        Synchrony

20        Motion

21        Scene Changes

22        SubliminalImages

 

Final Words

23        Conclusions about the Media Equation

 

References           

            Chapter References

            Author Index


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The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places, Can human beings relate to computer or television programs in the same way they relate to other human beings? Based on numerous psychological studies, this book concludes that people not only can but <i>do</i> treat computers, televisions, and new media a, The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places

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The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places, Can human beings relate to computer or television programs in the same way they relate to other human beings? Based on numerous psychological studies, this book concludes that people not only can but <i>do</i> treat computers, televisions, and new media a, The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places

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The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places, Can human beings relate to computer or television programs in the same way they relate to other human beings? Based on numerous psychological studies, this book concludes that people not only can but <i>do</i> treat computers, televisions, and new media a, The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places

The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places

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