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Book Categories |
Cultures of Technological Embodiment: An Introduction | 1 | |
Feedback and Cybernetics: Reimaging the Body in the Age of Cybernetics | 21 | |
The Future Looms: Weaving Women and Cybernetics | 45 | |
The Design of Virtual Reality | 65 | |
Postmodern Virtualities | 79 | |
The Embodied Computer/User | 97 | |
Rear-View Mirrorshades: The Recursive Generation of the Cyberbody | 113 | |
Cyberspace and the World We Live In | 135 | |
Descartes Goes to Hollywood: Mind, Body and Gender in Contemporary Cyborg Cinema | 157 | |
Prosthetic Memory: Total Recall and Blade Runner | 175 | |
Meat (or How to Kill Oedipus in Cyberspace) | 191 | |
Beating the Meat/Surviving the Text, or How to Get Out of This Century Alive | 205 | |
Forms of Technological Embodiment: Reading the Body in Contemporary Culture | 215 | |
Cyber(body)parts: Prosthetic Consciousness | 239 | |
Corpses, Animals, Machines and Mannequins: The Body and Cyberpunk | 261 | |
Index | 275 |
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Add Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Embodiment, Vol. 43, How can we interpret cyberspace? What is the place of the embodied human agent in the virtual world? The realm of electronic mediation offers rich material for fiction and fantasy, but equally poses fundamental issues for understanding contemporary social, Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Embodiment, Vol. 43 to the inventory that you are selling on WonderClubX
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Add Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Embodiment, Vol. 43, How can we interpret cyberspace? What is the place of the embodied human agent in the virtual world? The realm of electronic mediation offers rich material for fiction and fantasy, but equally poses fundamental issues for understanding contemporary social, Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Embodiment, Vol. 43 to your collection on WonderClub |